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Twelve Days of Wiggles

Here's one to try together!

Build a giant dance one day at a time, and see if you can remember all twelve moves in a row!

20 min5 min prepAges 4 and uplow mess

Reviewed by our team.

Safety first
  • collisions or falls if the space is not cleared
  • dizziness from spinning
  • overexertion or thirst during vigorous movement; take a water break

What you need

  • Paper, 12
  • Crayons or markers, 1 box
  • Water, 1 cup per player
  • Phone, 1 (optional)

How to do it

Grown-up prep: Cut or fold paper into 12 cards, set out crayons, clear a safe open space and have water ready for a midway drink.

  1. Pick one fun move for each day, from day one to day twelve.
  2. Draw each move on its own card and write its day number.
  3. Line up the cards in order where everyone can see them.
  4. Day one! Start the song or count, then do move number one.
  5. Each new day, do the newest move, then every move back to day one.
  6. After day six, take a water break and catch your breath.
    Ask: We have done 21 moves so far. How many do you think we will do by day twelve?
  7. Keep building, one new day at a time, all the way to day twelve.
    Ask: Which move was the hardest to remember, and which made you giggle most?
  8. Twist time: do all twelve moves backwards, as fast as you can!
  9. Teach your dance to a friend or a grown-up. Can they keep up?
    Ask: What twelve new moves would you pick for next time?

Play it again

  • Shuffle up: mix the cards and build the dance in a brand new order.
  • Silent show: do the whole dance with no counting out loud, just pointing at cards.
  • Animal days: every move must be an animal, like frog hops or flamingo stands.
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