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Ghost, Ghost, Pumpkin Chase

Here's one to try together!

Tiptoe round the circle, tap a head, and shout PUMPKIN! Can you grab the empty spot before you get caught?

15 min3 min prepAges 3 and uplow mess

Reviewed by our team.

Safety first
  • running can cause collisions or falls
  • toys or objects on the floor can cause trips
  • toddlers should walk rather than run

How to do it

Grown-up prep: Clear a big open patch of floor so nobody can trip. Gather at least 4 players and have everyone take off slippery socks if the floor is smooth.

  1. Sit on the floor in a big circle, facing the middle.
  2. Choose one tapper to walk around the outside of the circle.
  3. Tapper, tap each head gently and whisper, ghost.
  4. Now tap one head and shout, pumpkin!
    Ask: Who do you think will be the pumpkin?
  5. Pumpkin, jump up and chase the tapper around the circle!
  6. Tapper, dash to the empty spot and sit down before you get tagged!
    Ask: What is your trick for getting back fast?
  7. Add a spooky move: a mummy walk, bat wings, or cat tiptoes!
  8. Keep playing until everyone has had a turn. Which creature will you be next?
    Ask: What new spooky move can you invent for the next round?

Play it again

  • Creature swap: the tapper shouts a new creature name before each chase.
  • Slow motion: everyone moves in super slow motion, and the winner is the smoothest mover.
  • Backwards bats: chase while walking backwards very carefully, with a grown-up watching.
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